July 3rd – Weekly Vancouver Game Industry News

This week’s update is a quick one. Thanks for those who’ve contributed thus far – as always, if you have some Vancouver game industry news, contact me via my website.

Diving right in…


Klei Entertainment Signs with CAA

Jamie Cheng’s company, Klei Entertainment, has signed with Creative Artists Agency. CAA represents well known people and companies such as thatgamecompany, Wil Wright and Steven Spielberg, among others. Klei are the developers behind Eets: Chowdown, the unpublished Sugar Rush (still in limbo after Nexon Vancouver, its publisher, folded), and their upcoming title, Shank.


New Media BC Seeks President

With New Media BC President Kenton Low set to move on to a new post at Bardel Entertainment, the organization is now actively seeking a new President. Just this week the job description went live and the search has begun. The #1 and #2 priorities for the next President, as listed in the job description, deal with increasing revenue for the association, most likely so more progress can be made in NMBC’s efforts to establish interactive incentive programs similar to those in Eastern provinces.


Threewave’s Dir of Prod Dev Resigns

Stephane Morichere-Matte, Director of Product Development at Threewave Software for the last 3 years, left the company recently to start his own consulting firm. Catchy Consulting specializes in risk management and project management for various publisher clients. The firm is already working with EA on an undisclosed title.


Artery Featured in The Escapist

On Tuesday, The Artery, Su Skerl’s community for local artists and graphic designers, was featured in the well known game industry web magazine, The Escapist. If you’re an artist not already familiar with The Artery, check it out. Every Thursday evening The Artery hosts “Draw Jams” at St Augustine’s bar, an event that is well attended by not just artists, but producers and designers as well.

Adrian Crook is a game consultant based in North Vancouver. With over 14 years experience, Adrian designs and produces social, casual and AAA games for a variety of clients. He has spoken on the subject of free-to-play games at GDC and SXSW and writes articles for trade publications.