Weekly Vancouver Game Industry News, September 25th

Today I’m in Grand Forks, North Dakota about to head off to Fargo(!) for lunch, then Minneapolis. If you didn’t catch my writeups from GDC Austin lask week, check out my FreeToPlay.biz site (the best one is “Challenges Designing a Casual MMO” by Free Realms’ Design Director). While I’m still on the road, traveling and working, you can send me juicy newsbits via my website.

And now, here’s this week’s mid-morning, General Mills French Vanilla camping coffee-fueled Vancouver game industry news:


National Digital Media Flash Mob
Via Lynda Brown-Ganzert on LinkedIn: “This Friday (TODAY!) marks the 2nd annual National Digital Media Day and we’re celebrating in a flash mob kinda way. If you care about digital media and are free for about 15 minutes at 6pm on Friday, message me back and I’ll give you the secret coordinates.” Drop Lynda a line on LinkedIn if you’re interested.


Narrative Designers Network
Former Relic Narrative Designer Stephen Dinehart has founded the Narrative Designers Network, where he published an interview with Raphael van Lierop, Narrative Design Lead at Ubisoft Montreal (and former Relic producer). It’s a great article with some excellent insight for those in the field or aspiring to be.


Eric Holmes
, former Lead Designer at Radical for nearly eight years, announced via a Facebook note that he’s moved to Epic Games in Cary, North Carolina. Eric had been a mainstay of the Vancouver game industry for nearly 10 years – we’ll miss him!

Bryna Dabby, former Project Manager at United Front Games, annouced via tweet that she’s leaving UFG to sign up with Vancouver’s Smoking Gun Interactive. Smoking Gun is the company founded by a group of ex-Relic employees. Word has it they’re working on a console RTS.


Blue Castle Publishes More Career Vids
Kraig Docherty passes on word that more content has been added to Blue Castle’s Career Videos series on the company’s website. The videos outine what the company looks for in the positions it hires and are an excellent resource for those breaking into the industry. More studios should do the same.


Pug Pharm Launches Snoget.com Teaser
James Mouat, Pug Pharm‘s Design Director, says the studio has launched the teaser site for their first product, Snoget.com. Snoget.com is modestly billed by the company as “The world’s first true social networking online game,” but gives few other details on what to expect. The site allows users to sign up for the product’s closed beta next month.


Adrian Crook is a game consultant based in North Vancouver. With over 14 years experience, Adrian designs and produces social, casual and AAA games for a variety of clients. He has spoken on the subject of free-to-play games at GDC and SXSW and writes articles for trade publications.