What Is Design Thinking?
BrainStation’s Product Manager career guide is intended to help you take the first steps toward a lucrative career in product management. Read on for an overview of design thinking and the design thinking process.
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In the product development process, design thinking extends far beyond aesthetics. Design thinking is a human-centered, iterative methodology used to solve “wicked” problems (those complex, ill-defined challenges that require a deep understanding of human needs).
By following a design thinking framework, teams can challenge assumptions, redefine problems, and create innovative solutions that are technically feasible, economically viable, and humanly desirable.
What is the Design Thinking Process?
The design thinking process is an uniquely structured approach to problem-solving. Unlike traditional linear models, the process of design thinking is highly non-linear and flexible.
Design thinking is an iterative process, meaning the results of one stage often lead back to a previous one. This design thinking cycle ensures that the final product is not just a guess, but a validated solution based on real user data.
The 5 Stages of Design Thinking
The most widely recognized design thinking model, popularized by the Stanford d.school, consists of the 5 steps of design thinking. While they are listed sequentially, remember that design thinking stages can happen in parallel or repeat as needed.
- Empathize: Design Thinking Starts With the User
The first step in the design thinking process is to gain an empathetic understanding of the complex problem you are trying to solve.
- Design thinking starts with user centered observations and engagements.
- In this phase, you put aside your own assumptions to uncover the elements of design thinking that truly matter to the user.
- Design thinking techniques in this stage include empathy mapping, “day in the life” shadowing, and deep-dive interviews.
- Define: Crafting a Point of View
What is defined in design thinking? After gathering information in the empathize stage, the “define” phase in design thinking is where you synthesize your findings.
- Define meaning in design thinking refers to creating a problem statement, a human centered statement of the issue at hand.
- Instead of saying “We need to increase sales by 5%”, a design thinker in an organization would take a user centric approach and say, “Busy parents need a way to prepare healthy meals in under 20 minutes”.
- Ideate: Challenging Assumptions
The meaning of “ideate” in design thinking is the transition from identifying a problem statement to creating solutions. With a solid foundation, you can begin idea generation that will inform tangible, effective solutions.
- Design thinking methods for ideation include Brainstorming, Braindrawing, and SCAMPER.
- The goal is to generate as many ideas as possible. Feasibility comes later, in the ideate stage, all solutions are explored.
- Prototype: Bringing Ideas to Life
The first stage of the design process after ideation is building. In design thinking, prototyping is about creating scaled-down, inexpensive versions of the product that can be tested for user feedback.
- A design thinking prototype can be a paper sketch, a digital wireframe, or even a role-play of a service.
- The purpose of design thinking at this stage is to investigate the potential tangible solutions generated in the previous stage.
- Test: The Reality Check
The significance of test in design thinking process cannot be overstated. This is where you put your prototype in front of real, target users.
- The “test” phase in design thinking is not about proving you were right, it’s about human centered data that highlights gaps in your solution space.
- The end product of a design thinking process is rarely the result of the first test. Usually, the design iteration process is ongoing and sends you back to the define or ideate stages.
Why Design Thinking? The Business Impact
Many ask, what is design thinking in business? It’s not just for designers. Design thinking supports a business’ strategy for innovation and product development management.
Design Thinking and Product Innovation
Design thinking and product innovation go hand-in-hand. By focusing on human centered design, companies like Apple, Google, and Airbnb have revolutionized their industries and seen high levels of business success.
- Design thinking is used to make decisions based on what users actually want, rather than what a boardroom thinks they want.
- Design thinking for business reduces the risk of failure by testing assumptions early and often.
Leadership and Work Culture
How design thinking creates great leaders is through the cultivation of empathy and a growth mindset. Design thinking is a practice that encourages experimentation and treats failure as a learning opportunity. By allowing design teams to “fail” fast and often through a high volume of ideation, the best, validated, innovative solutions can rise to the top and give business leaders a competitive advantage.
Advanced Models: The Double Diamond Framework
For a more robust design thinking methodology, many organizations use the Double Diamond. This design thinking framework visualizes the process through four distinct phases:
- Discover (Divergent):
This aligns with the empathize stage. You cast a wide net by gathering data, interviewing users, and exploring the landscape without judgment. The goal is to see the world through the user’s eyes.
- Define (Convergent):
Here, you filter through the “Discover” data. You look for patterns and insights to narrow down the focus to a single, actionable problem statement. This is the define phase in the design thinking process, where you decide exactly which hill you are going to climb.
- Develop (Divergent):
This maps to ideation. You brainstorm multiple ways to solve the defined problem. You encourage wildly innovative ideas and explore different design thinking techniques.
- Deliver (Convergent):
Refine and launch (Prototype/Test). Finally, you move into the prototype and test stages. You narrow down the many ideas to the most feasible ones, testing them with users to ensure they work before full-scale implementation.
Why the Double Diamond Method is So Effective
The Double Diamond is widely used in product design thinking for several key reasons:
- It Prevents “Solution-First” Bias
Most people are natural problem solvers who jump straight to the prototype design thinking phase the moment they hear a complaint. The Double Diamond forces you to stay in the first diamond longer. By spending time in the “Discover” and “Define” phases of the design process, you ensure that the eventual solution actually addresses a root cause rather than just a symptom.
- It Balances Creativity with Logic
Innovation requires a balance of “What could be?” and “What should be?”.
Convergent thinking (Define/Deliver) provides the design thinking skills required for business like analysis, logic, and feasibility. By separating these two modes, the team avoids the editing of ideas too early, stifling innovation while still ending up with proposed solutions backed by data.
Divergent thinking (Discover/Develop) creates space for creative problem solving with as many new ideas as possible.
- It Creates Alignment and Transparency
For a design thinker in an organization, the Double Diamond provides a visual status report. Stakeholders can clearly see which phase the team is in. It’s much easier to explain to a CEO that “We are currently in a divergent phase, so we are exploring many options” than to say, “We don’t have a final plan yet”.
- It Mitigates Risk through Validation
Because the framework ends with a convergent “Deliver” phase that involves testing, it acts as a filter. It ensures that only the most validated, user-approved ideas reach the end product of a design thinking process. User testing iterative, rough prototypes saves companies development costs by preventing the launch of fully developed products that users simply do not want/need.
- It Facilitates the “Design Thinking Cycle”
The Double Diamond acknowledges that design thinking is an iterative process. If the “Deliver” phase fails, the diamond shape makes it easy to visualize where to go back. Did we solve the wrong problem? Go back to Diamond 1. Was the creative solution just poorly executed? Go back to the start of Diamond 2.
Design Thinking vs. Agile and Lean
Which methodology does design thinking fall under? While Aglie and Lean methodologies are distinct, they are highly compatible.
- Design Thinking is about finding the right problem to solve.
- Lean is about validating the business model.
- Agile is about building the solution efficiently.
In the current software product management environment, these three methodologies coexist to power different forms of innovation. Take a look at the table below to see some of the distinct benefits that these methodologies bring to solving complex problems.
| Feature | Design thinking | Lean | Agile |
|---|---|---|---|
| Primary Philosophy | Human-Centered: Solving for user needs and pain points. | Efficiency: Validating business models and reducing waste. | Iterative Delivery: Building and shipping software in increments. |
| Key Question | “What is the human need here?” | “Is this a sustainable business model?” | “How do we build and deliver this efficiently?” |
| Output | Prototypes and User Insights. | Minimum Viable Product (MVP). | Shippable code and feature updates. |
| Risk Mitigated | Desirability Risk: Building something no one wants. | Viability Risk: Building something that isn’t profitable. | Feasibility/Time Risk: Building something that takes too long to launch. |
| Mindset | Divergent: Expanding possibilities. | Evaluative: Testing assumptions. | Incremental: Continuous improvement. |
Technical Skills for the Design Thinking Process
If you are pursuing a lucrative career in product management, you need specific design thinking skills:
1. User Research
Proficiency in research is the bedrock of the first step in the design thinking process. It is the ability to gather raw, unbiased human insights before a single pixel is drawn.
Interviewing Techniques
Beyond just asking questions, a design thinker uses non-leading questions and the “Five Whys” technique to get to the root of a user’s motivation. It’s about active listening and observing the gap between what a user says they do and what they actually do.
Observational Techniques (Ethnography):
This involves watching users in their natural environment to see their true human needs. By using shadowing or contextual inquiry, you identify friction points that users have become so accustomed to that they no longer mention them in interviews.
Empathy Mapping:
A key design thinking element used to categorize research into four quadrants: what the user says, does, thinks, and feels.
2. Analytical Synthesis
This is often considered the hardest design thinking step. It is the cognitive bridge between the empathize and define stages. Analytical synthesis is the ability to take hundreds of sticky notes, interview transcripts, and data points to find patterns.
Affinity Mapping:
A process of clustering related ideas and observations to reveal hidden themes. This helps the team move from individual data points to high-level insights in the ideation stage.
Insight Statement Generation:
Turning a cluster of data into a point of view (POV) statement. For example: “Busy teachers need a way to grade papers on the go because their current software is restricted to desktop use, causing them to lose their weekend free time.”
3. Prototyping Tools
A prototype in design thinking is not a final product, it is a starting point. Your skill in using prototyping tools allows you to fail fast and learn cheaply.
Low-Fidelity Wireframing:
Master paper prototyping or using tools like Balsamiq. This is crucial for the ideate phase where you want to test the concept and flow without getting distracted by colors or fonts.
High-Fidelity Interaction (Figma & Adobe XD):
Be proficient in building clickable prototypes that mimic a real app. This is essential for the test design thinking phase, as it allows you to gather feedback on a realistic user experience.
Prototyping for Learning:
Understanding that the goal of a prototype isn’t to look pretty, it’s to answer a specific question (e.g., “Will users find the checkout button?”).
4. Facilitation
Design thinking is a team sport. Facilitation is the skill of leading a diverse group including Developers, Designers, and Stakeholders through the design thinking methodology without letting one voice dominate the room.
Workshop Design: Knowing how to structure a design sprint. This includes selecting the right creative processes (like “Crazy 8s” for ideation) in a designer’s toolkit to keep the energy high and the output productive.
Managing Group Dynamics: Ensuring that the quietest voices in the room is heard and that no one person steers the design thinking cycle toward their own bias, allowing diverse perspectives to flourish.
Visual Facilitation: The ability to live-map a conversation on a whiteboard (or use digital tools like Miro or Mural), making abstract ideas tangible and visible for the whole team.
FAQs: Understanding Design Thinking
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